Just to keep the blog rolling, I'm posting this ten-second clip of Guybrush Threepwood coming into existence from some sort of primordial soup of pixels.
On the left, you can see the distortion field applied to the original image to deform it. It consists of a field of vectors, each of them centered on a pixel of the image, following a 2D Ornstein-Uhlenbeck process. They are convolved with a Gaussian kernel that grows as the video steps forward.
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